Daniel Tidwell – Versus Video Games 2

My afore-mentioned travels with a band that exclusively plays music from video games has granted me two things: A. a new-found appreciation for video game music in all its forms and B. a rather healthy knowledge of most of the other musical acts out there doing something similar. Really early on, one of the first acts I became aware of was the internet sensation Daniel Tidwell and his really solid Metal covers of video game tunes, seen here in all its green screen glory:

Now, my first reaction was “So… much… cheese…”, and rightfully so, but as I got to watching more and more, I could tell this guy has a real sense of fun that you don’t often get from Metal performers, plus the covers were quite good and getting better all the time.

I eventually met Daniel at an event called MAGfest and it turns out that he is the nicest man (and yes, completely aware of how cheesy his videos come off, in fact he relishes in such things, as we all should).  We traded CD’s and that’s where I got to hear his fantastic debut album, Versus Video Games, which I will talk about another day. Today, I want to fast forward a year and talk about his brand new album, Versus Video Games 2, and at the end, you can check out a conversation I had with “The Daniel Tidwell”! For now, let’s get cracking:

Seriously, does it get any better than this?

Now, the first thing to know about this release, and indeed all Tidwell releases up to this point (2 full length albums and 1 EP, we’ll get to that in a bit), is that “The DT” works alone. The drums are all programmed and the instruments all passed through the mighty hands of this metal maestro. While one may indeed miss the dynamic of a “full band” in this release, it is more than made up for by the two things I think make for a fantastic VGM (Video Game Music, for you “nubes” out there) cover album: Superior arrangements, and song selection.

As far as the arrangements go, VVG2 is both solid and varied, which is so rare for a metal album and even rarer for a “genre” VGM album.  The opening track, “The Vengeful Frog“, which is a reworking of the infamous “Frog’s Theme” from the Super Nintendo game Chrono Trigger, starts with a quiet acoustic rendition of the normally brassy ballad, then lets in a sort of mock-up of the game’s original synthesized sound, which is quickly blasted apart by the Metal version, which rings out for just enough “loops” to give you a good sense of the song without lingering long enough to trigger your ADD and click “next” in a huff.

While the Tidwell COULD have kept that solid enough arrangement theme going throughout the album’s 20 tracks, you won’t hear another acoustic intro until track 8, which is his loving tribute to that masterpiece of a horrible game, “Wizards & Warriors“.

Some other interesting arrangement choices actually see the album taking a much needed (depending on your preferences) break from the Metal. In fact, the Legend of Zelda-based “Ordon Village” theme features not only an entirely acoustic backing, but a guest Ocarina player, which is a first (as far as I know) for the Tidwell.

The biggest and perhaps best change of pace in this album is the rather climactic “The Planet’s Dyin’”, a medley of songs from the wildly popular Final Fantasy VII that is simultaneously rockin’ and epic to the core, which is a good thing because the song pushes 8 minutes like nobody’s business. Still, if ever there was a good choice for an ending song, that would be it.

Speaking of song choice, the thing that struck me with this album is that it varies rather nicely between eras, platforms, and genres of video games (and, naturally, of music), which is actually a lot rarer than you might think among the groups/artists that cover VGM. While the games I mentioned so far are all songs derived from adventure/RPG games made in the 80′s and 90′s, Tidwell brings in obscurities like Beetlejuice on the NES, Werewolf (a fantastic game where you not only play as a Werewolf, but a Werewolf with prosthetic blades for hands), and even the almost unheard-of classic Legacy of the Wizard (which features a soundtrack composed by one of my favorites, Yuzo Koshiro, but this isn’t about me).

Despite being a Metal album, all kinds of music is represented, and then promptly filtered through Metal. I already mentioned the almost madrigal-sounding Frog’s Theme, but there are also some jazzy numbers from platform favorites Super Mario World and Sonic The Hedgehog. Perhaps most surprisingly, one of the peppiest songs to come out of the NES, the theme to Tecmo Bowl, is represented, though the Teenage Mutant Ninja Turtles IV track “Sewer Surfin’” certainly provides a worthy challenge in the pep department. It almost seems that the more un-metal the original song was, the better Daniel Tidwell can make them sound through his use of power chords and crazy lead scales. I say ALMOST, because I haven’t even touched on one of the best parts of the album: the actual Metal songs.

Starting with the very second track, a very spirited tribute to the grandaddy of perverted, crass, and completely awesome one-line-spewing gun-happy anti-heroes, Duke Nukem, Tidwell really shows his roots with his re-interpretations, and he even included voice clips from the game to give it a nice level of authenticity, which makes for a very satisfactory tribute. He also tears the roof off the Iku Mizutani co-penned classic “Mighty Morphin’ Power Rangers” game on the Super Nintendo (I have always loved that song), and the incredible afore-linked-to cover of Final Fantasy Mystic Quest’s Boss Battle Theme.

All in all, Versus Video Games 2 is a must-have for VGM enthusiasts, Metal enthusiasts, or just music fans with a curiosity for these kinds of things. The album is thorough, cohesive, and most of all, a lot of fun. It’s to be hoped that Tidwell will continue cranking out those cheesy green-screen videos, and in fact he just started a regular video chat channel (he’s just so cute), so make sure you check out both his channels on the ol’ Youtube.

Oh, also make sure to buy his album(s), you fool! 

And now, live via Facebook messaging, an exclusive (?) interview with The Man Himself and your own Chris “ADJ” Taylor!

Chris Taylor: Daniel Tidwell, internet metal god legend, thank you for joining this humble blogger for an interview. My first question: As anyone just getting into your music will no doubt notice, you operate as essentially a one-man band, how has the experience of being a one-man force been so far? Any plans to pursue a Daniel Tidwell Band?

Daniel Tidwell: The pleasure is mine man, it’s cool to be a part of your blog! I’ve also seen what you’re capable of doing to a bass guitar and you’re far from a slouch in that department, my humble friend. The one man band thing sort of just happened after getting sick of having to rely on and deal with others to get anything done. If you are lucky enough to get a group of people together that get along and work well together then it’s undoubtedly a great thing. While I do enjoy having complete control on projects it’s sometimes hard to get perspective when you’re responsible for every aspect of what’s going on. The DT live band concept is definitely not far-fetched and I’ve been considering making it happen for awhile now. Also I am working with a live band now on an entirely separate original metal project.

CT: From what I can tell, both of your “Versus Video Games” albums feature a very broad range of different games from different eras represented. Is there a set criteria for the music you choose to cover?

DT: Not at all. The only criteria is basically it has to inspire me, of course. But I don’t exclude songs from games that I may have never played or even heard of before. There’s a greater nostalgia attached to games I grew up with but many of the songs are thanks to requests in which I heard and fell in love with the tunes on their own.

CT: Your Youtube channel, which boasts over 40,000 subscribers and a total of over 10,000,000 views, seems to be a hub not only for your unique “green screen” music videos, but also videos specifically made to interact with your fans, which you do on a regular basis. How has the experience with Youtube been?

DT: I don’t think it would be hyperbole in the least to say that YouTube changed my life. About 5 and a half years ago now I posted a video of me playing my version of the battle theme from Final Fantasy VII. I didn’t think too much of it at the time, just randomly felt like doing it on a whim. I didn’t even realize it was something that people did or people would care about. Well – long story short that video is what made me realize that I’m far from the only one dorky enough to think that this could be a really cool thing to explore. And exploring the concept has been a huge part of my life ever since. I definitely love the impact websites like YouTube are having on the music industry.

CT: I just mentioned the “green screen” videos, I wanted to ask how that idea came about?

DT: Basically just wanted to make the videos more entertaining and be able to do funky things with backgrounds or relate it to the songs. At the same time, I think there is a certain charm to being able to see my bedroom in the background, hahah. I prefer not reminding the audience that’s where I am though – I’d rather be on the goddamn moon or some shit like that! I’m definitely not much good when it comes to the video editing side but I guess it’s mostly about being able to transport myself and the audience to somewhere other than my bedroom!

CT: Your newest album is “Versus Video Games 2″, the sequel to your debut album, and it features 19 tracks of single songs from various video games and one big ol’ medley of Final Fantasy VII music. Was there a reason (besides it just being awesome) behind going for a full-on medley with FF7, and can we hope that such a thing will happen again?

DT: The main reason behind that track is that, at the risk of seeming like a cliché fan boy, it’s probably my favorite game of all time. And definitely one of my favorite soundtracks from a game as well. Beyond that – a big portion of the people who enjoy my stuff are big fans of the game as well and first found me via the battle theme video. So while I wasn’t pandering that’s also a bonus to know that much of your audience will have a similar connection to it.

CT: Being that you’re a Metal guitarist with a penchant for covering video game tunes, I have to ask, which came first: the Metal or the Video Games?

DT: For me? The video games. I never realized how goddamn metal some of the tunes were until later on after I got into the metal! When I was younger I liked the game tunes but didn’t give them much thought.. After I had played guitar for awhile and started to hear those old game tunes again I heard them in a totally new glorious light.

CT: Going back a bit, you also released a very cool EP of classical tunes turned up to 11 with “Echoes of the Elders”. How did that come about, and are there any plans to expand further on the classical covers?

DT: Kind of just one of those things that I had an idea to do and ran with. I love classical music so it just felt natural to pay tribute to some of the greats in my own way. There are a lot of folks out there who whine about recreations of classics. Y’know the rolling in their grave stuff yada yada. Seems silly because the original composition is still there – nobody is trying to replace it. It’s also worth noting for some people that there are no “original” recordings from Beethoven or Mozart or Pachelbel. There are people playing and recording their compositions the way they were (most likely) intended. And of course I can’t speak for them but even if someone was to “butcher” something I composed in an attempt to recreate it in a new way I would still be happy they thought enough of my work to do so. End rant. Yes I will continue to do classical stuff! Hahah.

CT: What are your favorite video games?

DT: Oh man… I hate the favorite questions but since I love you so I shall rattle some off: Final Fantasy VII, IX, Chrono Trigger. Of course classics like the old NES Mario games, Sonic games from the Genesis, Donkey Kong stuff on the SNES. I loved the old TMNT games too! I know I’m leaving out so many favorites. I hate to even start listing! Oh well – let’s end it with etc. Heh.

CT: Kind of a separate question, but what is your favorite video game song, soundtrack, and/or composer?

Overall I would probably have to go with Nobuo Uematsu for favorite VG composer. I mean there are so many amazing composers that I love but if I had to pick one who had the biggest influence on me it would be him. Again – hate favorite questions! For soundtrack I’d probably go with FFVII or IX. Again so many amazing ones I love so much and it changes with my mood so favorites are hard for me to pick.

CT: What are the future plans of Daniel Tidwell? Anything in the works at the moment? You don’t HAVE to answer in the 3rd person… 

DT: Daniel Tidwell likes his chicken spicy. Right now the DT is working on original compositions for a separate project and also some to be released under the DT banner. Some cool live show opportunities have been popping up too which I definitely want to start doing more of it’s just a matter of practicality and figuring out the best way to put on a live DT show.

Again, my thanks go to Daniel Tidwell for the interview and for his fantastic music. If you’d like to follow him on Facebook, he has one of those! While you’re at it, you might consider “Liking” the official Album Du Jour page or maybe even my video game band’s page, where we love to interact with VGM fans on the topics of video games and video game music. Thanks for reading! Rock on!

The Immortals – Mortal Kombat: The Album

Since we’re close to the end of the year, I figure maybe it’s about time I expanded the scope of music I wish to talk about, and touch briefly on one facet of music that’s rather interesting to me: video game music.

Of course, this isn’t music contained within the video game Mortal Kombat, as that music is rather sparse and not worthy of really mentioning. No, instead this is music inspired by Mortal Kombat, that is completely terrible, yet went platinum within less than a week. Ladies and gentlemen, I give you:

MORTAL KOMBAAAAAAAAAAAT *cough*

Yes, that infamous roar followed by pounding synth bass and that oh-so familiar riff will be emblazoned in the minds of everybody around my age as we think fondly back to the year 1994. Oh sure, it was a year that had its bumps; in April, disgraced vocalist Kurt Cobain had an unfortunate mishap with a firearm, ending his brief career in making music that would annoy me forever, and exactly one month later, Weezer would release their first album. Yes, it was a dark time in music, but kids like me, around the age of 12, couldn’t give a crap about music. There were video games to be played.

One of the biggest games to come out the previous year (besides Color A Dinosaur, of course) was Mortal Kombat. Combining the new, insanely popular “Street Fighter II” style of face-to-face fighting gameplay with bad spelling and a grittier, more “realistic” representation of violence:

Super Nintendo Graphics!

…The game was a legend. In fact, it’s the game that more or less singlehandedly unleashed the torrent of lawsuits directed at video games for screwing my generation up, and in that respect, is the video game that best represents rock n’ roll.

 

You know, besides this one.

Anyway, as would become the tradition for ultra-successful video games, the entertainment industry (a bunch of evil guys in suits) saw the success in this contemptible form of entertainment, which caused their eyes to turn into dollar signs as they rubbed their hands greedily. These guys in suits were Virgin Music, and they wasted no time in contacting… get this… a moderately successful techno group in Belgium to produce an album of music based on this game (there was also a movie involved somewhere starring The Highlander but whatever), so that they could have an official soundtrack without having to pay Midway or Acclaim much more than the price to use their dragon logo and ridiculous misspelled name to make piles of money appear. Well, that’s my theory anyway, but doesn’t that just sound like something evil guys in suits would do?

So the group, at the time called Lords Of Acid and fronted by an artist called Praga Kahn (Maurice Engelen), decided to call themselves The Immortals for this album, presumably under the wise decision to not associate this album with any of their other stage names (which is why I’m doing that right now). Besides Maurice was long time compatriot Oliver Adams, who wrote the songs, and an ex-roadie of his (but very important to our cause) called Dieter Troubleyn who is apparently a well-known Belgian soap opera star (he looks it), and a girl called Julie Wells.

Now, most of you are going to know this album just by its most popular track, “Techno Syndrome (Mortal Kombat)”, which you would probably know better as the “MORTAL KOMBAAAAAAAAAAT” song. True story: I used to do karate back when I was a teenager, and some of the younger kids would put on performances and do a bunch of fancy moves with nunchucks or whatever, and this was almost always the soundtrack to said performances, even though this would be somewhere in the late 90′s.

Anyway, that theme has been well established, but what about the rest of this album? Well, I’m glad you asked. Basically, using nothing more than a Sega Genesis with a copy of the game that Virgin sent them, songwriter Oliver Adams had to write some kind of lyrics to go along with the terrible techno music that they apparently love so much over there in Belgie-land. Shouldn’t be a problem for this guy:

The only problem with the music in this album is everything. Despite the obviously terrible techno music going on here (well I don’t know, maybe it’s supposed to be good, I don’t care for techno, but I know cheese when I smell it), these guys don’t have the strongest grasp of English, much less the intricacies of these ridiculous video game characters.

Take the first song, for instance, a synth-blatting tribute to Mortal Kombat, disguised as a tribute to the game’s supposed hero, “Johnny Cage“. The chorus kind of has nothing to do with anything but some kind of lyrical mad-libs where Mortal Kombat is the noun:

Prepare yourself, the Mortal Kombat’s on today
Prepare yourself, Mortal Kombat all the way
Prepare yourself, Mortal Kombat’s here to stay
Ooh, Johnny Cage is not afraid to die

And yeah, there’s kind of a rap in the song that describes Johnny Cage’s moves, but the main point of the song is that he’s not afraid to die. Sure, this isn’t really a point that’s driven home at any time in the game, indeed most of the characters shouldn’t be afraid to die, they do so at the end of every match if you know the fatalities, but still, the song remains.

The song about “Kano” is even more perplexing, partially because a song about a hardened criminal should maybe not have “Woo!” being shouted on every bar, but also because all the lyrics are sung by a woman (the same woman who sings Sonya’s song, thus is sounds like Sonya’s singing a love song to her supposed bitter enemy and… please excuse me, my coke-bottle glasses just slid off my face), and go something like this:

You are wanted, and you’re haunted
You’re the Bad Guy, but I feel for you
You’re the danger, a fallen angel
But I like you, you’re the strongest of them all

Kano Wins
Use your might, Kano fight
The world is at your feet
Fight, use your might
I’m on your side

Well, I applaud the song for wanting to take a stab at some depth to the character, but seriously? His “fatality” move is that he punches a hole into the chest of the other guy (or girl) and rips out their still beating heart, exactly how much can you empathize with this guy? (Woo!)

Still, if you want to talk about classics (sorry, “Klassics”), there is only one song that wears the assless chaps around here: “Sub-Zero (Chinese Ninja Warrior)“. Featuring epic piano and an admittedly catchy beat, this is one of the songs I’m convinced is using Dieter Troubleyn’s singing voice, because there is no way those “WHOOOOAAAOH”s are coming from anything but a guy that looks like this:

Dieter, your life is a mystery.

Indeed, the song makes absolutely no sense, but it is the funnest thing to sing to at the top of your lungs, if you can suppress the laughter long enough. True story: I heard the female “FREEEZING VIBRATIONS” line (what?) in a song on the radio a few times, and though I haven’t found out whether there was some kind of sampling going on, apparently that particular line sounds very similar to one by Marky Mark, but I have not found out which song because I’ll be damned if I’m going to go looking for Marky Mark material to find Sub-Zero material. That’s lose/lose for everyone.

The song “Liu Kang (Born In China)” is another song that also amounts to little more than a Belgian guy spouting off facts about the character that he read in the instruction book. The real pay-off in this song is in a section that starts off with someone shouting “FIREBALL!”, as that is one of Kang’s moves, and then a sample of the game character’s voice, which is a bad Bruce Lee impression in itself, going “WWWEEEHH HEHHH!” in every beat, and then, presumably to note the character’s “flying kick” move, instead shouts out “FLYING CAKE!” I shouldn’t have to explain why that’s hilarious, but the best is yet to come.

Basically, if you took Sub Zero and colored him yellow, you would have an equally ridiculous ninja called Scorpion. His song is called “Scorpion (Lost Soul Bent On Revenge)”, and Scorpion is generally a favorite among players for his super easy Fatality and the fact that his face is really a skull, so you’d think it would be a pretty killer track, right?

Well give it a listen and come back, I can wait.

Yes, this is perhaps the most ridiculous track on the album. It sounds like a drag queen singing against a new agey kind of tuneless thing, and the whole thing is followed up by repetitions of Scorpion’s famous lines “COME HERE! GET OVER HERE!”, which in the game is what he shouts when he throws a harpoon into your sternum and drags your bloody body over to meet with his cheap uppercut. In the song, it just sounds like he really wants you to come over to him, and his insistence is unyielding. So yeah, that and nature sounds, this album went Platinum folks.

The other half of the album is ridiculous as well, what with a feature-length rap about Sonya (again detailing her special moves and other information they got from the instruction booklet) and Raiden, where they insist that, because he’s a thunder god, he can’t be killed and is thus immortal (which kind of makes him a bit out of place in “Mortal” Kombat?) Another point they  make in a very matter-of-fact way is that he has no eyes; apparently the songwriter was just done by this point.

Speaking of, I have milked enough writeup out of this disc that cost me $2 and some shipping. It’s a fun disc, but don’t actually buy it, you can just hear it all on Youtube and forget you ever heard it, that is until you’re at work someday and suddenly you break into a round of “WHOOOOOAH CHINESE NINJA WARRIOR, WITH YOUR HEART SO COOOOOOOLD, SUB ZEROOOOO”, then you too will be affected with the plague that beset my entire generation, and you too may seek legal action against Midway (despite their going bankrupt this year) and the nation of Belgium.

 

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